MindWare 0.3.7 (Public Hotfix 3)

Hey everyone!

Another hotfix for issues reported after the 0.3.7 public release.

BrainFry should no longer trap you because of low action points. If you woke up with too little energy but still had mandatory BrainFry work to do, the game could block both work and leaving. BrainFry work is still mandatory before you leave, but it now starts even with low AP. Having less AP means fewer attempts in the work minigame, instead of getting stuck.

The GitGud hidden-cam sniffer no longer blocks leaving when you cannot afford it yet. The sniffer purchase still stays available, but it is no longer treated like urgent work that traps you inside the shop.

The Panacea hidden-camera scanner should be much easier to complete on short screens. The target is now reachable on very short landscape viewports, and the scanner gives clearer feedback when you are close and when the signal locks.

A stuck AVA dream save should recover properly now. Older partial saves could resume the DreamWebP minigame with missing or non-dismissible images. The game now rebuilds the missing AVA dream config safely when possible.

Supporter activation and protected-content loading got more safety checks. This should reduce edge cases where activation or content installation fails in a confusing way.

The downloads are also packaged more clearly now. The complete download contains the versioned HTML file plus assets, while the HTML-only download contains only the new HTML file plus a README explaining that assets are not included.


No new content in this one, just fixes and release-safety cleanup. Thanks again for the reports!


Archived release announcement. The current version of MindWare is always available at playmindware.com and on the downloads page.

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